AI Insights · Timothy · March 2022
Top 5 3D Cartoon Games in Russia Q1 2022: Unified Platform Performance
Discover the performance trends of the top 5 3D cartoon games in Russia for Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 3D cartoon games in Russia exhibited varied performance trends across downloads, revenue, and active users. Here’s a detailed look at how each app fared on a unified platform, combining data from both iOS and Android.
Brawl Stars, published by Supercell, saw a significant peak in weekly revenue at around $653K during the last week of January. However, there was a notable dip by early March, with revenue dropping to approximately $109K. Weekly downloads for the game showed a consistent trend, fluctuating between 160K and 280K, with a sharp decline to about 16K in the first week of March. The game maintained a strong user base, with active users peaking at 17.5M in mid-January before gradually decreasing to around 14.4M by the end of March.
Homescapes from Playrix experienced a steady rise in weekly revenue in January, peaking at $381K in the first week of February. However, revenue saw a decline to about $122K by mid-March. Weekly downloads followed a similar pattern, starting strong at 110K in late December and reaching a peak of 190K in late January, before dropping sharply to around 38K by the end of March. Active users remained relatively stable, averaging around 1.3M throughout the quarter.
Gardenscapes, another Playrix title, showed a peak in weekly revenue at $236K in mid-February, which then decreased to approximately $69K by mid-March. Downloads saw an upward trend early in the quarter, reaching about 83K in late January, but dropped to around 33K by the end of March. The game’s active user numbers were steady, averaging around 510K throughout the quarter.
Fishdom, also from Playrix, maintained a consistent weekly revenue around $164K to $174K from late December to early February. However, revenue declined to about $42K by mid-March. Weekly downloads saw a peak of 155K in early February before falling to around 34K by the end of March. Active users peaked at around 501K in late February but decreased to approximately 300K by the end of March.
Lords Mobile: Last Rise of Qin by IGG.COM showed a peak in weekly revenue at $128K in late January before declining to about $29K by mid-March. Downloads were highest at 86K in early January but dropped significantly to around 13K by mid-March. The game’s active user base peaked at approximately 116K in late February, with a gradual decline to around 81K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.